You are viewing disaresta

Tired of ads? Upgrade to paid account and never see ads again!
Disaresta - [Dept. Heaven World Guidance] → Dept. Heaven World Guide part 2 translation [entries|archive|friends|userinfo]
Disaresta

[ website | Official Site! ]
[ userinfo | livejournal userinfo ]
[ archive | journal archive ]

[Dept. Heaven World Guidance] → Dept. Heaven World Guide part 2 translation [Nov. 28th, 2009|04:44 pm]
Disaresta

disaresta

[feral_phoenix]
[Tags|, ]
[Current Mood |busybusy]
[Current Music |Desire - Megurine Luka]

Okay, here's part two! This section deals exclusively with Riviera, as you may have guessed. I don't have scans of these pages either, so you'll have to do without; there isn't really any new art here either.

This section may contain minor spoilers for Riviera, but nothing major.

As always, I don't mind if you link to this post from everywhere on the planet, since this information's meant to be shared. But credit me for the translation, and don't repost this stuff anywhere. P-PLEASE TO BE RESPECTING MY WORK :C

Vol. 2: Riviera – Legacy of the Gods


Riviera, the stage of “Riviera: The Promised Land”, used to be a part of Niflheim and one of the demons’ important bases, but during the demons’ battle with the world, “Ragnarok”, it was captured by Asgard’s forces and changed to one of Asgard’s domains—or in other words, remade into a surface world. After that, the gods were ruined due to their battle with the demons. On the verge of their own destruction, the gods placed their massive power, called the “Retribution”, under a powerful seal in Riviera so that none could try to use it for themselves. The reason that land was chosen was because Riviera had just been cleansed by the gods and still had a completely pure state, and there were no people around to abuse that power. Also, because Riviera was given to the Sprites, who were used as slaves by the demons up until this point, the Sprites were charged with protecting the world’s peace and being guardians of the “Retribution” in return.


The Details of Ragnarok’s Conclusion
After the ruin of the gods, the “Seven Magi” became the leading body of Asgard as a temporary measure because it was decided that further fighting without the gods was an unwise policy. Using their victory in Riviera, they embarked in negotiations, and succeeded in ending the war. Due to the success of their process to secure an armistice, their influence in Asgard was greatly strengthened, and the previously temporary “Seven Magi political faction” began to become much more formalized.


Riviera After Ragnarok
As compared to the heavy war damages it took, Riviera was reborn as a beautiful world after the war. However, because it was originally a land controlled by demons, it still possesses a high affinity with Niflheim; in particular, an area through which Niflheim can interfere remains in the depths of the Mireno underground cemetery.


About Ein, the protagonist
After the war, Ein was the Grim Angel dispatched to Riviera on orders of the Seven Magi. His name is derived from that of the Diviner he uses, “Sacred Sword Einherjar”. There is an innate affinity between a Grim Angel and their Diviner; when Ein was created, he had an especially high rate of synchronization with the sacred sword, and he was given a name derived from it as a result.


The Sealed “Retribution”
The particulars of the “Retribution” are that it contains the power to return everything to nothingness; however, outside that, there aren’t any details known. Still, although it’s wrapped in riddles, it has a powerful ability to deter demons.


The Accursed
In present-day Riviera, not only the “Retribution” is sealed there, but also the “Accursed”. They are considered demon gods in Niflheim, but because they are created from the limbs of the great demon gods, they’re high-ranking demons, like Niflheim’s version of Grim Angels. By the way, demons can’t exclusively be considered enemies of the gods. However, those known as Accursed are born supporters of Niflheim, and both sides recognize them by that name.


How Asgard Seized Riviera
With the sealing of the points where Niflheim is connected to its domains, the “Hades Gates”, the construction of a connection to Heaven’s Gate by those of Asgard to double the security, and the purification performed by the angels, Riviera was able to become a surface world.

Heaven’s Gate
(Asgard creates a gate)
Niflheim’s realm (to become Riviera)
(Asgard seals and blockades)
Hades Gate



Species Directory 2: Sprites
“Sprite” is a general term for the various life forms that dwell within nature. To bring about order and equilibrium in the world, the very elements of which the surface worlds are composed watch over and cleanse it to protect it; it is said that this is done in return for the angels’ purification of the demons. Just like things like Dryad-types which have the same functions as a natural object are needed, so are those whose shapes have adapted to their surroundings like Undine-types and Harpuia-types. In many worlds, hybrid Sprites (those of mixed-race backgrounds) and diversification continue to progress, and according to biology, human races seem to be progressing towards evolution into Sprites. For instance, the Haine race in Riviera, which are relatively new generation of Sprites.
From forests to rivers to ores, there are Sprites that correspond to every aspect of nature. There are also rare confirmed cases of half-demon Sprites.


Ito Shinichi’s Dept. Heaven secret story, part 2
Riviera is a game that features an adventure together with the four set Sprite heroines, but at first it had a darker design. At first I was planning a grand battle between angels and demons that reaches the stage of the “floating garden Riviera” that would entangle the Sprites as it escalated—a kind of “second Ragnarok” story—but since planning something so grandiose for a handheld like the WonderSwan might not work, it was judged to be too difficult. That original huge plan for Asgard and Niflheim was revived in the form of the story’s base in the end. About the “twelve Sprites” material, that still remains at this time because I forgot to take it out of the documents for whatever reason and it was brought out with the rest of the story as it was. I also thought it would be difficult to make the game work with twelve heroines, so the characters were cut down, and in the end it was brought to four people. This was decided through the characters’ individuality, the game’s performance, and the WonderSwan’s color capabilities. It might have been something like “When it’s more popular, we can make sequels with the eight characters who were cut”, actually… (although in the end, we decided not to do something like that…)

In the end there wasn’t any direct sequel for “Riviera”, but afterward remakes were done for the GBA and PSP. Either way, because the production time was intermingled with the production for “Yggdra Union”, it didn’t really feel like we were doing remakes. However, for the GBA version, voice acting was added as a new element, so that took charge there. Because of the capacities of the ROM it wasn’t possible to do fully-voiced cutscenes, so we thought a lot about the lines that you’d hear a lot when winning battles and such, and other voiced lines. Still, the puzzle of how much we could cram into the limited area we had to work with was a lot of fun. While adjusting the voice data over and over with the sound director, I filled every little possible space through trial and error. If I recall correctly, I think the final total was about three minutes and forty-nine seconds long. During development, the programmers kept saying things like “we’re over capacity, take some out”, but the echoes of my secret-technique cheer that kept even the useless frozen parts going until the end really speak for my commitment.
LinkReply

Comments:
[User Picture]From: wingless_blade
2009-11-29 06:50 pm (UTC)
Ooooooooooooh, new translations~~~~~~

Good stuff, thanks.
(Reply) (Thread)
[User Picture]From: feral_phoenix
2009-11-30 03:29 am (UTC)
You're welcome.
(Reply) (Parent) (Thread)
[User Picture]From: arbalest_bolt
2010-08-05 05:17 pm (UTC)
I'm archive binging... >w>

It's great to know that "not all demons are enemies of the gods!" I've never been wholly convinced that Serene WASN'T a demon. I mean, jigokumimi, bat wings...c'mon!

I also remember a cryptic remark by that vampire (was she an Accursed? It's been a while since I've played) that seemed to imply that Serene was some sort of demon.
(Reply) (Thread)
[User Picture]From: feral_phoenix
2010-08-05 05:45 pm (UTC)
Enjoy the binge, then!

Serene is an Arc. That scene has vampires mistaking Serene for a fellow vampire because she happens to wield a scythe and has bat wings. It's possible that the Arcs started out as a race of hybrids between demons and other Sprites, though, since the demons did use them as slaves and all.
(Reply) (Parent) (Thread)
[User Picture]From: arbalest_bolt
2010-08-05 06:31 pm (UTC)
Indeed I shall!

That's right! I forgot she was an Arc! But hey, I like the hybrid theory. Those wings had to come from somewhere! :D

Also, Christ, but your icon is cute. ♥
(Reply) (Parent) (Thread)
[User Picture]From: feral_phoenix
2010-08-05 06:38 pm (UTC)
The picture's from the back cover of the World Guidance book. :>
(Reply) (Parent) (Thread)
[User Picture]From: arbalest_bolt
2010-08-05 09:15 pm (UTC)
Bwaaaah, I need to get that book...and learn Japanese. XD
(Reply) (Parent) (Thread)
[User Picture]From: feral_phoenix
2010-08-05 09:35 pm (UTC)
Moonspeak is difficult, but it's rewarding. And if that book's still in print (it might not be by now), it's going to be expensive. The Blaze Union artbook costs about 30 USD in Japan, and between shipping and the export tax on books, I had to pay 60 USD for it.
(Reply) (Parent) (Thread)
[User Picture]From: arbalest_bolt
2010-08-05 10:32 pm (UTC)
Ah, I am apeshit for art books, whether for video games or animated movies. It's not unusual for me to pay $40 for one, so $60 isn't too bad! I was expecting to pay at least $80.

Yus, I want to learn moonspeak so bad. oAo I actually took Chinese (they didn't offer Japanese ;^;) so I could learn characters. I won't know how to pronounce them in Japanese, but I'll know the meaning. AND KNOWING IS HALF THE BATTLE. 8D

How long did it take you to learn? o.o At least to the level where you can translate books, games, etc? Are you self-taught, or did you take courses?

*shot for curiousity* X3;;
(Reply) (Parent) (Thread)
[User Picture]From: feral_phoenix
2010-08-05 10:44 pm (UTC)
The word you're attempting to use there is curiosity. Please use proper English.

I taught myself katakana and hiragana a few years before I started taking Japanese formally, and currently have been studying it for two years. Our college uses the Genki textbooks, which are a good study aid. That alone isn't enough to translate things with, though; I'm one of the better students in my class because I already know a lot of Japanese phrases and words from being exposed to the language through games, anime, and music for a long time. Anything that I don't know, I look up.
(Reply) (Parent) (Thread)
[User Picture]From: arbalest_bolt
2010-08-05 10:59 pm (UTC)
My apologies. I'm usually more careful about typos. Nothing makes you look like an idiot on the internet faster than misspelled words. D:

I've heard Genki textbooks recommended often. I might order them! Although I should start learning hiragana and katakana first. It seems as though it's not a language one can learn by themselves, unfortunately. I may try and arrange my work schedule so I can take a course.

Thank you for sharing that with me. :3
(Reply) (Parent) (Thread)